Ondřej BašeFRONTEND · AI · GAME DESIGN
CZEN
Ondřej Baše

ONDŘEJ BAŠE · PRAGUE

I make frontends, I build AI, I develop games.

Fourteen years of making sure software works.
AI for code, UI for people.

Work together?
Out of service, for now…

WHAT I'M WORKING ON

GODOT

evenings

Digital archaeology, salvaging fragments of an era that isn't allowed to exist any more.

RPG elements, incremental progress, minimalism. An island, a story, a secret.

Coherent art design, originality, automated AI-driven development.

Sound interesting? Want to join in? Get in touch!

More info soon

Geo

in progress

From clicking through thousands of panoramas by hand to steering AI automation. Automatic detection of road signs, precise placement on the map, and reading the sign code out of photos and laser scans taken from a moving car. A few lessons worth keeping: I don't sell accuracy, I sell a tool that admits where it isn't sure. The user always has the last word. Measurement and transparency are the foundation. Don't put AI where it isn't needed.

Corporate and software development

by day

Tooling for analysis, automated testing, development, and managing the rollout of phased programmes. Ours and our clients'. I work out good practice and teach it, define workflows, and actively look for places where AI genuinely helps. Lean & Agile. People as makers and movers, not clickers.

WHO I AM

Fourteen years
of large-scale software.

Download CV (PDF)

These days I build frontends, design user interfaces, and work out solutions to problems of every kind.

I help teams clear the obstacles out of the way and do meaningful work efficiently.

I'm not trying to replace people with AI. I'm trying to let them do what they actually enjoy, be creative, and to own the outcome.

I play, I photograph, I develop, I create.

GET IN TOUCH

Tell me what's bothering you

I'll tell you how we fix it.

Ondřej BašeÚjezdec 13, 517 71 Ledce, CzechiaCompany ID 04549449Privacy